Non-Uniform Acceleration

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Non-Uniform Acceleration

When the acceleration of a particle isn’t constant, we have to ignore the SUVAT equations. We can use calculus to relate Displacement, Velocity and Acceleration.

Make sure you are happy with the following topics before continuing.

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Relationships between stextbf{s}, vtextbf{v} and atextbf{a}

Think about what velocity and acceleration actually mean for a moment.

  • Velocity is a change in displacement, over a period of time.
  • Acceleration is a change in velocity, over a period of time.

Think back to our Displacement-Time graphs. We said that the gradient of the DT graph gives the velocity at any moment in time.

What about the Velocity-Time graphs? We said that the gradient represented the acceleration, and that the area under the graph was the distance travelled.

Well, we know how to find a gradient of a function at any point – that’s differentiation.

And we also know how to find the area under a function between two points – that’s integration.

That gives us a simple flowchart:

Remember, we’ve got to be careful with integration. Forgetting the +c+ c term can throw our valuations of vtextcolor{red}{v} and stextcolor{limegreen}{s} off wildly.

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Finding Maxima and Minima

This calculus operates in the same way that regular calculus does.

So, for example, let’s say we want to find the maximum or minimum velocity at any given point. Well, logically, we’re looking for a point in time where there’s no acceleration or deceleration. You might say, when the change in velocity, dvdt=0dfrac{dtextcolor{red}{v}}{dtextcolor{purple}{t}} = 0.

Then, we’d differentiate this again to find out whether this “stationary point” is a minimum, maximum or point of inflection.

 

The same goes for finding a maximum or minimum displacement from a starting point, too.

We’re looking for a point where the velocity, v=dsdttextcolor{red}{v} = dfrac{dtextcolor{limegreen}{s}}{dtextcolor{purple}{t}}, is 00.

Beyond there, we’re looking to find out whether our point is a minimum, maximum or point of inflection.

So, to recap, a maximum/minimum displacement can be found when v=0textcolor{red}{v} = 0, and we can determine its nature by finding out the value of atextcolor{blue}{a}.

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Note

The second derivative being equal to 00 does not always mean there is a point of inflection. How to handle this result is covered on the stationary points page.

Deriving the SUVAT Equations

We can use our new equations to give our SUVAT equations.

Say we have a=dvdttextcolor{blue}{a} = dfrac{dtextcolor{red}{v}}{dtextcolor{purple}{t}}

Then, v=adt=at+ctextcolor{red}{v} = int textcolor{blue}{a}, dtextcolor{purple}{t} = textcolor{blue}{a}textcolor{purple}{t} + c

Remember, we can find cc by setting t=0textcolor{purple}{t} = 0. Well, we label our initial velocity as uu, so we can deduce that c=uc = u, and by extension,

v=u+attextcolor{red}{v} = u + textcolor{blue}{a}textcolor{purple}{t}

 

Also, v=dsdttextcolor{red}{v} = dfrac{dtextcolor{limegreen}{s}}{dtextcolor{purple}{t}}

Then we have s=vdt=(u+at)dt=ut+12at2+ctextcolor{limegreen}{s} = int textcolor{red}{v} dtextcolor{purple}{t} = int (u + textcolor{blue}{a}textcolor{purple}{t}), dtextcolor{purple}{t} = utextcolor{purple}{t} + dfrac{1}{2}textcolor{blue}{a}textcolor{purple}{t}^2 + c

Now, we didn’t talk about what we label cc when t=0textcolor{purple}{t} = 0. Nothing to worry about though, we’ll just call it s0s_0, the initial displacement point. So, we have

s=ut+12at2+s0textcolor{limegreen}{s} = utextcolor{purple}{t} + dfrac{1}{2}textcolor{blue}{a}textcolor{purple}{t}^2 + s_0

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Example 1: Finding a Minimum or Maximum Displacement

Let’s put this into action.

Say a particle has an equation for displacement, s=3t3t9textcolor{limegreen}{s} = 3textcolor{purple}{t}^3 – textcolor{purple}{t} – 9.

Find the point where the particle is stationary, and find the nature of this stationary point.

[3 marks]

dsdt=v=9t21=(3t+1)(3t1)dfrac{dtextcolor{limegreen}{s}}{dt} = textcolor{red}{v} = 9textcolor{purple}{t}^2 – 1 = (3textcolor{purple}{t} + 1)(3textcolor{purple}{t} – 1)

v=0textcolor{red}{v} = textcolor{red}{0} when t=±13textcolor{purple}{t} = ±textcolor{purple}{dfrac{1}{3}}

Of course, we can’t have a negative time, so we only have t=13textcolor{purple}{t} = textcolor{purple}{dfrac{1}{3}}.

d2sdt2=dvdt=a=18tdfrac{d^{2}textcolor{limegreen}{s}}{dtextcolor{purple}{t}^{2}} = dfrac{dtextcolor{red}{v}}{dtextcolor{purple}{t}} = textcolor{blue}{a} = 18textcolor{purple}{t}

When t=13textcolor{purple}{t} = textcolor{purple}{dfrac{1}{3}}, a=6textcolor{blue}{a} = textcolor{blue}{6} 6>06 > 0, so we conclude that the displacement is at a minimum when t=13 stextcolor{purple}{t} = textcolor{purple}{dfrac{1}{3}}text{ s}.

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Example 2: Finding a Minimum or Maximum Velocity

Now, say a particle has a velocity of v=25+8tt2textcolor{red}{v} = 25 + 8textcolor{purple}{t} – textcolor{purple}{t}^2.

Find the time ttextcolor{purple}{t} when the particle is not accelerating or decelerating. Find out whether this point corresponds to the minimum or maximum velocity.

[3 marks]

dvdt=a=82tdfrac{dtextcolor{red}{v}}{dtextcolor{purple}{t}} = textcolor{blue}{a} = 8 – 2textcolor{purple}{t}

We have a=0textcolor{blue}{a} = textcolor{blue}{0} when t=4textcolor{purple}{t} = textcolor{purple}{4}.

d2vdt2=dadt=2dfrac{d^{2}textcolor{red}{v}}{dtextcolor{purple}{t}^{2}} = dfrac{dtextcolor{blue}{a}}{dtextcolor{purple}{t}} = textcolor{blue}{-2}

Since 2<0-2 < 0, we can conclude that we have a maximum velocity when t=4 stextcolor{purple}{t} = 4text{ s}.

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Example 3: Finding Displacement from Acceleration

A particle is accelerating at 6t ms26textcolor{purple}{t}text{ ms}^{-2}. Given that the initial velocity, uu, is 10 ms110text{ ms}^{-1}, and the initial displacement, s0s_0 is 50 m50text{ m}, find an equation for stextcolor{limegreen}{s} in terms of ttextcolor{purple}{t}.

[4 marks]

From a=6ttextcolor{blue}{a}= 6textcolor{purple}{t}, we have

v=adt=6tdt=3t2+u=3t2+10textcolor{red}{v} = int textcolor{blue}{a}, dtextcolor{purple}{t} = int 6textcolor{purple}{t}, dtextcolor{purple}{t} = 3textcolor{purple}{t}^2 + u = 3textcolor{purple}{t}^2 + 10

By extension,

s=vdt=(3t2+10)dt=t3+10t+s0=t3+10t+50textcolor{limegreen}{s} = int textcolor{red}{v}, dtextcolor{purple}{t} = int (3textcolor{purple}{t}^2 + 10), dtextcolor{purple}{t} = textcolor{purple}{t}^3 + 10textcolor{purple}{t} + s_0 = textcolor{purple}{t}^3 + 10textcolor{purple}{t} + 50

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Non-Uniform Acceleration Example Questions

Question 1: For a particle with displacement s=12t216ts = dfrac{1}{2}t^2 – 16sqrt{t}, find the time tt where the particle is not moving, and determine whether it is accelerating or decelerating at this point.

[3 marks]

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s=12t216ts = dfrac{1}{2}t^2 – 16sqrt{t}

gives

v=dsdt=t8tv = dfrac{ds}{dt} = t – dfrac{8}{sqrt{t}}

Then v=0v = 0 when t=4t = 4. Also,

a=dvdt=d2sdt2=1+4tta = dfrac{dv}{dt} = dfrac{d^{2}s}{dt^2} = 1 + dfrac{4}{tsqrt{t}}

Substituting t=4t = 4, we can see that a=1+48=1.5a = 1 + dfrac{4}{8} = 1.5, so the particle is accelerating from a minimum point.

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Question 2: A car is accelerating at a rate of 2t ms2-2ttext{ ms}^{-2}, with an initial velocity of 25 ms125text{ ms}^{-1}. Assuming it does not start travelling backwards when its velocity is 0 ms10text{ ms}^{-1}, how far does the car travel?

[3 marks]

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a=2ta = -2t

gives

v=adt=(2t)dt=ut2=25t2v = int a, dt = int (-2t), dt = u – t^2 = 25 – t^2

meaning v=0v = 0 when t=5t = 5.

s=vdt=(25t2)dt=25t13t3+c=25t13t3s = int v, dt = int (25 – t^2), dt = 25t – dfrac{1}{3}t^3 + c = 25t – dfrac{1}{3}t^3

When t=5t = 5, s=125(13×125)=83.33 m (to 2 dp)s = 125 – left( dfrac{1}{3} times 125right) = 83.33text{ m (to } 2 text{ dp)}

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Question 3: A particle sets off from the origin point, and its displacement is described by s=sint+cost1s = sin t + cos t – 1, where tt is measured in radians. Find an expression for its acceleration at time tt. List all times 0t2π0 leq t leq 2pi where the particle is stationary.

[4 marks]

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s=sint+cost1s = sin t + cos t – 1

gives

v=costsintv = cos t – sin t

and

a=sintcosta = – sin t – cos t

We know that v=0v = 0 when cost=sintcos t = sin t.

So we have v=0v = 0 when tant=1tan t = 1.

This means that the particle is stationary when t=π4t = dfrac{pi}{4} and 5π4dfrac{5pi}{4}.

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Specification Points Covered

Q4 – Use calculus in kinematics for motion in a straight line: v=drdtv=dfrac{dr}{dt}, a=dvdt=d2rdt2a=dfrac{dv}{dt}=dfrac{d^{2}r}{dt^{2}}, r=vdtr=int v dt, v=adtv=int a dt

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Stationary Points

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